Kaz' Bolthole

Jun 18 2013

Cloud computing for gaming?

A lot has been made of Microsoft’s statement that their console will be more powerful because of 300,000 cloud servers on the net available for use.

As an exercise, lets calculate “the power of the cloud”

Lets assume for now that Xbox One matches 360’s first year performance on the sales charts. That gives it about 5.5 million units.

Most companies use Commodity hardware for clouds because the idea behind them is that they’re essentially disposable and used in large numbers, and prone to failure with instant failover to another node. That would be perhaps i7 Ivy Bridge levels of performance, and around 16 gigs of ram, quad core, and most clouds don’t include GPU capacity. Lets give MS the benefit of the doubt and say they’re actually using server level hardware for all 300k nodes of their cloud system. That means 8-cores of Xeon chips running at perhaps 2.8, maybe 3.0ghz, and 32 gigs of ram. Lets also give them the benefit of the doubt and say they’ve outfitted all of their cloud servers with $1000 7990 graphics cards.

Now lets have 5.5 million gamers try to use that cloud.

That gives each gamer 5% of one of these servers, roughly 1/20th. that means they’d have about 40% of a single xeon core, and 3 compute units of GPU capacity. This would be around a 25% increase to the Xbox One’s overall computing capacity… The PS4 has a 50% computing advantage. And that’s giving Microsoft a whole lot of benefit of the doubt as to the capabilities of their servers.

Then you have to remember that all this is being accessed over an internet connection. The fastest internet connection available right now to consumers is Google’s gigabit fiber. That’s 1 gigabit. Roughly 128 megabytes of data transfer. The memory bandwidth of the Xbox One is about 68 Gigabytes per second. That means that best case scenario your cloud computing is accessed at 1/544th the speed of your local memory. Average case is probably significantly lower than that, close to 1/20000th of the bandwidth of the local memory. In addition to that, their competitor has almost 3x the memory bandwidth that the Xbox One has, so it’s hard to see how they can make up for the deficiencies of their APU with cloud computing, unless they’re dealing with cloud computing of things that won’t change very often.

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Jun 01 2013

May 2013 Multimedia Completion

Books:

  • Another month where I’m too (la|bu)zy to read a book.

Games:

  • 25. Dragon Fantasy Book 1. (PSVita) Pretty good for a tiny little indie game. Faithfully replicates the experience of Dragon Quest, without being long enough to be annoying. 
  • 26. Jetpack Joyride. (PSVita) Fun, but it got annoying how it kept rebooting my Vita towards the end. Ended up with 6 badges in it, all awards, all trophies.
  • 27. Guacamelee! (PSVita) One of the hardest games that I’ve played recently… Still need to get the platinum for this. 2/6 on mask pieces.
  • 28. Candybox (Linux/Web) Short, entertaining. Took 5 days of playing off and on to finish.
  • 29. Thomas was alone (PSVita) Entertaining. Good story.
  • 30. Quiet, Please! (PSVita/PSMobile) Maybe an hour, but entertaining for a short adventure game.
  • 31. Jacob Jones ep 1 (PSVita) Pretty solid. Touch controls a bit annoying.
  • 32. Final Fantasy 6 (GBA) Earning a solid place at #4 in my top 5 mainline FF games.

Videos:

  • 19. Battle for Terra. Someone saw Avatar and thought they could make their own version.
  • 20. Hotel Transylvania. Entertaining. Didn’t even know it was Genndy Tartakovsky until the credits. 
  • 21. Psych Season 3. Continues to be the best Sherlock Holmes derived show on TV. (As long as you don’t count medical ones.) Really prefer the way they highlight the clues for you so you have at least a modest chance of keeping up.

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May 01 2013

April 2013 Multimedia Completion

Books:

  • 4. Machine of Death. A rather interesting look at fatalism. Especially the last story, Cassandra.

Games:

  • 17. Lunar: Silver Star Harmony (PSP)
  • 18. Cthulhu Saves the World (PC)
  • 19. Commander Keen: Earth Explodes (PC)
  • 20. Super Dodgeball (GBA)
  • 21. Commander Keen: Keen Must Die (PC)
  • 22. Heavenly Sword (PS3)
  • 23. Dragon Quest 2 (GBC)
  • 24. Bioshock Infinite (PS3)
  • 24.1. Persona 4 Golden Platinum! (PSVita)

Videos:

  • 17. Adventure Time Season 1. Still interesting.
  • 18. South Park Season 15. Quite a bit better than some of the older seasons.

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Apr 23 2013

PS4 memory, too expensive?

I’ve seen a ton of forum posts saying that the PS4’s memory will be so expensive that it will drive the price to stratospheric levels.

The problem with refuting this is that it’s hard for consumers to find information on the price of GDDR5 chips. The closest I can come up with is the following.

If we find two graphics cards that are identical in every way aside from the amount of memory on them, then we might get some idea of how much this memory costs, at least on the retail side. Wholesale prices could be half this amount.

I did a bit of digging on Newegg and found these two cards. 

EVGA GeForce 670 FTW and EVGA GeForce 670 FTW+

$420 for the 2 gig model, $460 for the 4 gig model. Companies that make these cards don’t sell them at a loss in general.

Extrapolating, the retail price for 2 gigs of GDDR5 would probably be around $40, putting the price of the entire memory of the PS4 at $160 retail. Sony is probably getting bulk discounts and wholesale prices for this memory, so I would bet it’s $100 or less for the memory in the PS4.

Add to this that it’s a single large APU chip rather than a separate large CPU and large GPU die, and the costs should be fairly reasonable.

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Apr 12 2013
Mar 31 2013

March 2013 Multimedia Completion

Books:

Oops, didn’t finish any…

Games:

  • 10. Alien Breed. A lot shorter than I thought. Also better than I thought at first glance. It helps to A. have the mapping device and B. know how to buy new weapons. I was kind of surprised when I realized that the ammo and key count carries over between play sessions.
  • 11. Legend of Zelda: Twilight Princess. With this, I’m down to 1 Gamecube game. Hurrah. 
  • 12. Legend of Zelda: Link to the Past. That’s my first GBA game of the year, and leaves me with 4 more GBA titles on my list.
  • 13. Advance Wars 2: Black Hole Rising. An amusing little game that took me years to beat. The ending has lots and lots of frustrating missions.
  • 14: Breath of Fire 2. So, so annoying. I hate old RPGs where there’s constant battles.
  • 15: Borderlands 2. Man, that final boss was cheap. He wouldn’t get any damage in for a long time, then suddenly he’s tossing me in the air and wiping me out in one hit.
  • 16: Final Fantasy 12. After 7 years of playing it off and on, and 90 hours in-game, this one’s done…

Videos:

  • 14. Stargate Atlantis Season 2. What a way to end that. The characters in Stargate shows just keep doing stupid things that get them in trouble though in season 9 of SG1 and Season 2 of Atlantis…
  • 15. Stargate SG-1 Season 9. Curious as to how they finish the first season up. Seems like it’ll be tough to follow up the last episode.
  • 16. Adventure Time: Fiona & Cake. Fairly entertaining. Not quite what I was expecting however.

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Mar 26 2013

Breath of Fire 2

I finished this game yesterday. I really can’t recommend it however… I only finished it off because I’m trying to polish off all my GBA and GC games this year.

If you are foolish enough to play this game however, here’s a few things to remember.

Use a guide when building your city and recruiting people. You’re given a choice on what kind of house to build, but the game doesn’t tell you what benefits each kind of house gives you. One gives you an item alchemy system that can be gamebreakingly useful, but only if you recruit the right people for your town. The others do things like telling you how long you’ve been playing the game. This is a major annoyance for me, as this should be a feature that every RPG has right in the menu, and yet, they lock it away in this game so that you have to sacrifice a much more useful feature to get it. Terrible design.

Once you pick the house that lets you do alchemy, you need to recruit people for it that give you the items to alchemize. The problem is, you have 6 houses you can fill, and there’s tons of people to recruit in the world, and you can’t get rid of someone once you recruit them and figure out that they’re completely useless. Use a guide to find the person who has the GOOD armory, the person who sells fish, etc. I ended up with a house full of cats because I had no idea they were recruit-able, and a useless armory, etc…

Next is the battle system. there’s usually no strategy at all to it, and for most enemies in the game the optimal strategy is just to hit the auto-battle button, and stop it if anyone gets too low on health. Battles are irritatingly frequent as well, happening every 5-6 steps often. You’ll want to keep a walkthrough up and highlight the sentence in the walkthrough you’re currently doing so that you can remember the goal you’re working towards as you’re interrupted 5-6 times while finishing it. The boss battles have a little more strategy, but it usually boils down to staying alive while restoring Ryu’s AP so he can do another 999 damage dragon attack.

The storyline? It’s a bit better than BoF1, but that isn’t saying too much. You can tell that they improved a lot by the time they did BoF3 however… Each game in the series gets just a bit better.

In any case, recommendation on this one: Pass. 

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Mar 18 2013

Gamecube and Gameboy Advance Goals

I’m now done with Twilight Princess. That makes 3 Gamecube games down. Since I shifted Majora’s Mask off gamecube. Wind Waker was January, and Skies of Arcadia was February.

I’m actually making progress on my other goal as well. I’ve gotten 5/7ths of the crystals in Link to the Past. I’ll probably have that done this week. That’ll be my first GBA game for the year.

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Posterous is closing down…

I guess I made the right decision to setup my blog on Tumblr despite the bookmarklet not being quite as good.

Though, my sharing is now done on NewsBlur’s blog, so this is just my traditional blog here now.

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Feb 28 2013

February 2013 Multimedia Completion

Books:

Oops, didn’t finish any…

Games:

  • 5: Skylanders: Spyro’s Adventure (PS3)
  • 6. Knytt Underground (PSVita/PS3)
  • 7. Radiant Historia (DS)
  • 8. Skies of Arcadia (GC)
  • 9. Life of Pixel (PSMobile/PSVita)

Videos:

  • 11: Trigun: Badlands. Actually pretty good.
  • 12: My Neighbours the Yamadas. A bit repetitive, doesn’t really go anywhere. A bit like a comic strip turned directly into a show without breaking out of its 4 panel format.
  • 13. Bamboo Blade. Reminds me of Yawara: Fashionable Judo a bit. With this, I no longer have Netflix by mail though. I suppose it’s a good way to end that. 

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